Archive for the ‘software’ Category

Top 5 iPhone Apps for Visual Effects

Wednesday, January 21st, 2009

It seems in this town, once you become a VFX Supervisor someone issues you a MacBook Pro and an iPhone. The iPhone for me has been a great tool for presenting previz and work in progress to clients on set and has proven indispensable in settling bar bets with grips and gaffers. Of course one of the best things about this little marvel from Cupertino is the applications you can put on it. Here’s my top 5 for VFX production.

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Clinometer

So of all the things I always manage to forget in VFX kit bag, my inclinometer always ends first on that list. But you know what I never forget? My iPhone! Enter Clinometer, turn it on it’s side and it becomes a pretty darn accurate slope finder. I compared it to an old school analog angle finder and came out with the same results. The coolest thing about this app though is if you lay it flat the whole interface turns into a bubble level. You can lock the angle for easy transcription later but it doesn’t have the ability to save, catalogue or email readings.

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HdrHelper

A common question I get as a Supe is “How many stops apart should the pics for my HDRs be?”. First of all, when gathering bracketed exposures for generating HDRs (I use Photomatix but CS4 makes ‘em too) you want to make sure you change the shutter speed not the aperture. That way the depth of field won’t vary between exposures. There is no magic number to how different each exposure should be as long as the difference is consistent and travels from almost completely blown out to nearly black. I used to take test exposures, find the high and low end and do the math on a notepad to figure out what my shutter speeds should be. In HdrHelper, enter the start and end exposures and how many pictures you want to take and presto! It figures out the rest for ya.

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Jott

So if you are like me inspiration and/or panic can come at any time. You may be driving or away from our notepad and need to record a specific piece of info. What Jott does is turn your iPhone into a mini dictation machine. You just talk into it and after a few moments Jott transcribes what you said (watch out for super techy words) and lets you file the written tidbits away for later. To get started you have to sign up for there website from which you can send your notes as emails, SMS and the like. That’s the good news. The bad news is, what was previously free will now be a pay service as of February 2nd. Sign up for the free now and you still may be able to get the 10% coupon code when they start making us pay.

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Dropbox

Dropbox is a web app kinda like iDisk with two large exceptions, you can use it on the iPhone and it works. Signup for an account online and you get 2GB of disk space free and little app for your desktop. The desktop app puts a folder on your system and every time you write to it Dropbox uploads the file to your site and assigns it a url where you can access it from any web browser including Safari on the iPhone. The great thing is if you put a text file, pdf, jpg or iPhone supported movie in the Dropbox folder your desktop, you can see it immediately on the iPhone side. I use a program called TaskPaper to make my todo lists. Taskpaper saves in plaintext so I just keep the file in my Dropbox folder and I always have it with me. Oh did I mention that you can share folders and files with your iPhone brethren?

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Google Docs

Another web app but one that can really help you with gathering data on set. As you may know Google Docs allows you to create documents, presentations and spreadsheets via a web interface that you can then share with others. What you may not be familiar with is a document type called a form. With forms, you can set up a series of questions that you can post or email. After you fill out the form and submit it, Google posts the data from the form into a master spreadsheet. The forms show up great on the iPhone and when you come home at the end of a long day on set, all of your data is nicely timestamped and thrown into a spreadsheet for you. Here’s how it works..

  • Open up your browser and make a new form from the dropdown menu in Google docs.
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  • Fill out the title and description of the form then add the questions you want to show up in the spreadsheet. When you are all done, click on the “Email this form” button. Open up the email on your iPhone and follow the link. Here is a screenshoot of a form I made for VFX on-set data.
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  • Bookmark the link and bring it up on the go when you need to enter data. When you get back to the office, you will see that Google Docs has happily created a spreadsheet for you with the same title as the form. All the data you entered into the form is now placed in the spreadsheet through the magic of technology. Like this…
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  • You can edit the form, email it, or embed it into a your own blog or web page from the Form menu when you are editing the spreadsheet.

This is great for gathering info anywhere and also for gathering from multiple sources at once. Anyone who has access to the form can enter data into the same spreadsheet. That way you can have multiple people entering data at the same time! Who says a VFX Supe can’t have there butt in two places at once?

LINK to the VFX Data spreadsheet used in this post (you need a Google account if you want to save yourself a copy)

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Creepy Mocap Of Dead Opera Singer

Friday, November 2nd, 2007

[youtube]http://www.youtube.com/watch?v=EPu8gO2erjg&eurl=http://www.google.com/reader/view/[/youtube]I can’t really tell what part of this vid is more disturbing

  1. Creepy monkey claw hands
  2. Insane parkinsons-like head bobbing
  3. High Igor-ish shoulders
  4. Seizure inducing background lighting
  5. 2 dimensional white bow tie

Way to defile the memory of great artist through the use of bad CGI!LINK (via Cartoon Brew) 

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RetroHack – Triple I TRON Test

Saturday, October 27th, 2007

[youtube]http://www.youtube.com/watch?v=CK7b7oc7hWI[/youtube]

This compilation reel from the folks at Information International Inc. (aka Triple I) was shown to Disney Execs in 1981 and resulted in the go-head for the classic CG flick TRON. The demo includes a Mercedes Benz logo, a scan of Peter Fonda’s head and Adam Powers’ classic short “The Juggler”. Most of this imagery was rendered on the Super Foolny F-1, the fastest and most advanced computer of it’s time. Triple I ended up being one of the three CG houses (Robert Abel and Assoc and Magi were the other two) to work on TRON helming the Solar Sailer and MCP sequences among others.

LINK to the Triple I page on TRON Sector

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Me On The Interwebs

Friday, October 12th, 2007

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I gave a quite lengthly interview to the good folks over at the Fractal Matter blog. It mostly covers the work done for the new FOX series based on the Terminator, The Sarah Connor Chronicles. The piece also lets me ramble on a bit about my philosophies regarding creating cool effects for TV shows. Take a peek!

LINK to the interview

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“Beyond Tron” – Awesome Documentary about CGI circa 1984

Wednesday, September 19th, 2007

 UPDATE: Disney has already had this clip removed from YouTube! Guess you gotta be quick these days.

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This incredible piece of retro-future starring William Katt from tee-vee’s Greatest American Hero was originally broadcast to showcase the state of the art in 2D and 3D animation. The series has been posted in seven parts on YouTube and has some great clips of the early pioneers including a young John Lasseter. The bad VHS transfer of the clips makes the whole thing that much more adorable.

LINK to Beyond Tron Part 1

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Hack Makes Headlines – LA Times covers “UFO Haiti”

Thursday, August 23rd, 2007

There is a cool article in today’s LA Times about the YouTube sensation “UFO Haiti”. The clip is a pretty well done shakey-cam account of a UFO sighting on a tropical island. Although obviously a hoax, speculation abounds about the source of this phony close encounter. The 3d message boards have been abuzz about the possibility of E-On software’s Vue 6 as the source of this. The Times makes this connection too, and actually gets to the source of the animation.

This is a cut-out a frame from the Vue 6 demo reel

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And a frame from UFO Haiti off the YouTubes

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You be the judge.

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VFXHack Tip #2: The Art of the Visual Effects Pitch

Wednesday, July 25th, 2007

Weather you are shopping your new reel around looking for work, or trying to land that big film/cinematic/tv show for your facility, one thing is true. Throughout your career in visual effects you will have to explain yourself and the work that you do to people who probably have no idea how what the heck it takes to get VFX done. For most perspective clients and some perspective employers, VFX is a black box were ideas (and money if you’re lucky) go in and finished frames come out. I have had the unique position of not only pitching visual effects ideas to the powers that be, but being pitched to by young hopefuls and freebie seekers. Here is a quick lists of Do’s and Don’ts that can help you navigate the often tricky waters of the visual effects pitch meeting.

Do Come Prepared - Bringing your reel? Bring two just in case. Don’t know if there is going to be a TV and player set up for you when you get to the meeting? Bring a laptop. I have a huge backpack I bring to every meeting with a special compartment filled with AV connectors. Remember you’re the VFX guy, you’re supposed to solve technical problems. It may sound ridiculous but I have thought to myself many times, “If this guy can’t figure out how to play a DVD, how is he going to run a 3d package”

Don’t Go Negative - In a pitch meeting you may feel it necessary to degrade a competitor or former colleague to make yourself look better. Don’t. Seriously, you never know who is in the room with you. That guy you just called a talentless so-and-so could be the nephew of the guy who has the power to give you the job. Besides, you should be confident in the quality of how your work stacks up to the competition without having to lower yourself to petty name-calling. Save that for the office Holiday Party.

Do Have a Plan B - Ah, the best laid plans of mice and men. Here you are strolling into a pitch meeting, grinning ear to ear, knowing that you have the perfect CG methodology that’s going to land you that award winning gig. Then, in first 30 seconds of the meeting, the Director says he hates CG and he wants the whole job to be motion control. In this situation, it is better to have thought of an alternate plan before hand rather than the somewhat less desirable alternate option of soiling your pants and asking to be excused from the meeting. The choice is yours.

Don’t Show Weekness – One of my favorite VFX Supe stories goes something like this. As a young tike of a 3d animator I sat in on a meeting where the VFX Supe I was working with was hashing out the details of fairly complex sequence in a room of writers, producers and execs. At a certain point the Supe slumped in his chair and covered his face with his hands. A producer asked him what was the matter. His reply? “You’re all f****d!” Needless to say, at the next meeting there was a new VFX Supe. People in power can smell fear. Don’t let the pressure get to you.

Do Know Your Work – You should be able to give the details of ever shot on your reel with your eyes closed. I have been asked ever question imaginable from “How long did this take to do?” to “Which film stock did you shoot these elements on?” Most of these questions are designed to expose poseurs and get a glimpse at the depth of knowledge you really posses about your craft. Sometimes these questions are designed to make the asker feel like a reel smarty-pants. Either way it’s up to you to have an answer.

Don’t Give Up Ever - The only thing that you can say for sure about going out and pitching VFX is this. Sometimes, you will fail. My advice to you is, walk it off. Suck a lemon, do a couple of push-ups and get right back in there. If you got into this business cuz you wanted a never-ending series if warm fuzzies heaped on you then you should probably pick up a copy of “What Color is Your Parachute?” and start looking for a new career direction. Just keep pushing forward and if your your work is good, and you have a little luck, you should be OK.

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Introducing the CCC v880

Saturday, June 16th, 2007

When things get rough around a facility and the normal flow of (mis)communication comes the screeching halt, it’s time to whip out the old Custom Client Configurator v880. This product is great because it uses all of the client based technologies we have at our disposal today. It’s a major upgrade from v799.09. The bugs in the Verimilitude slider have been worked out and Magic! now calculated in floating point. Check out the screenie below..

ClientConfig

I love this thing cuz as one of the original authors of BiGiBiSi technology, I get a royalty every time this check box is selected.

Credit for this image is being withheld for more than obvious reasons.

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