
This may look like a map of the human genome but it’s actually a screen grab of an After Effects comp for a Timex commercial. I remember back in the earlier days of CG when we used to laugh at Flame Artists (at that time referred to as “Flame Operators”) who would brag about using over 20 nodes in their comps. My how things have changed. Here’s another gem of node based abstraction from a Battlestar Galactica shot.

Got a giant mess of a file you want to share? Send your screen grabs and I’ll be happy to share your misery.
LINK to more info on the timex spot
Thanks to L.J. for the BSG pic
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yeah , now , think about having to do that all IN CAMERA on film. Like in the old days
that ain’t nothin.
this is great. there used to be a board where flame artists would post their desktops but i think people got scared of giving away secrets or client info.
i think there was a great layout of one of shots from Titanic in Ron Brinkman’s book too, huge but unreadable.
there is also a facebook group that is posting some shake stuff but not very active.
it’s interesting to see how people work with layers, naming conventions, etc.
[...] wish I could claim my projects were this complex. Maybe one day it’ll get here. (for anyone who doesn’t use After Effects… this post just isn’t for you, [...]
Is it me or does it seem inefficient? I mean that comp… as I looked over it could be streamlined a lot.
Man… That looks like a Leone comp
btw-how do you get all of those layers to show up on the screen at the same time?
Here’s a vfxtalk thread with some flabbergasting comps; http://www.vfxtalk.com/forum/another-node-tree-hell-t12561.html
matt: multiple screengrabs combined with photoshop?